Visual Studio for Mac (formerly Xamarin Studio, formerly MonoDevelop) is required to build RhinoCommon plugins on macOS.
On initial launch, Xcode will install some additional components. When Xcode is finished downloading an installing, it will be your /Applications folder. You can monitor the progress of the download in Launchpad.
After doing that, and rechecking the newly set value, I see it has been reverted to the wrong location! No mater what I try, every time I go back to view the setting it always reverts.
I change that to /Application/Xcode.app which then shows that it can now find it, but requires VS for Mac to be restarted.
(VS had updates which I did), and I still was greeted with the same issue (on windows).Ĭhecking VS for Mac's Preferences Projects->SDK Locations->Apple it shows that it can't find Xcode (it is using a location in /Library/Developer/CommandlineTools/SDKs).
On the Mac I made sure Xcode and VS for were update to date. Path specified under iOS Settings is correct." Installed and functional is necessary in order to build and run iOSĪpps, so please check that Xcode is correctly installed and that the "The Xcode license status couldn't be verified because Xcode has notīeen found on the default location of the connected Mac. After updating to Visual Studio 2019 (v16.9), VS went through the normal process of wanting to update the remote Visual Studio for Mac everything appeared to update without issue, but when trying to connect after the remote update I got an error Before updating my PC's Visual Studio 2019 (v16.8) I was able to build Xamarin apps and connect to my Mac without issue.